After several hits, the enemy turns into a ball of fire that can be launchedĪcross the levels, to knock other villains and thus perform some combos! Our character packs three life points, and there are many bonuses and potions to pick up, with which you can improve yourĬynoque: range-up, speed-up and power-up. In NITD, our hero kills ghosts and other ghouls by paralyzing them with holy fire. A smaller cartridge - 46Mb against 166Mbįor NITD - will it be enough to stand up face our cemetery guards?
Zupapa is developed by SNK (in person!) the following year. Stages, with platforms and enemies players have to eliminate completely, and if possible score maximum points! NITD is published by Eleven/Gavaking, a developer that only created this very game.Īnd that's pretty surprising, as the quality of it was great as we'll see in the next lines. Our protagonists obey the principles that make the Bubble-Bobble genre such what it is: fixed screens declined in dozens and dozens of Generally playable two simultaneously, our rivals in this matchĪre clearly made for immediate gaming pleasure and fun. Simple principles, addictive gameplay: players always have fun even in a short improvised gaming session. This genre with fixed screen appeared in 1986 with Taito's legendary title, and next became a timeless figure, like versus fighting In the "platform à la Bubble-Bobble genre", the Neo Geo has hosted three titles in total -two on MVS format ie Nightmare in the Dark and Zupapa, one on AES, the recent Bang² Busters.